Quote Originally Posted by AdmiralBacon View Post
I need a function to teleport objects to points on other objects. Sort of like objects_attach, but without the attaching. I've tested changing the coordinates of a device machine manually and it seems the biped will stay on, I want to use this in the DRC-II by "teleporting" an invisible device machine around with the ship, but there are no functions to do that, I can only teleport to a cutscene_flag.

e: Technically, I'm looking for an object_teleport with the format of objects_attach:
object_teleport object string object string
"Teleports the second object to the first object, both strings may be left blank"
If you're just aiming at walkable vehicles, then wouldn't my suggestion of allowing more object types in the attatchments box (much like the warthog antena) be preferable? If that is possible of course.