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Thread: rec0's Devicator Server App for Halo CE 1.08

  1. #221
    Chris chrisk123999's Avatar
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    Re: rec0's Devicator Server App for Halo CE 1.08

    Yes, I have used it before. I still think it's easier to use player index's then typing in names. That looks more complicated that just typing \pl and \t # teleporter name or \t # x y z.
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  2. #222

    Re: rec0's Devicator Server App for Halo CE 1.08

    lol... wow.
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  3. #223
    HA10 Limited's Avatar
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    Re: rec0's Devicator Server App for Halo CE 1.08

    Quote Originally Posted by chrisk123999 View Post
    Yes, I have used it before. I still think it's easier to use player index's then typing in names. That looks more complicated that just typing \pl and \t # teleporter name or \t # x y z.
    So, typing "/t red_base Limi*" is harder than having to get the players id which is a seperate command, than typing the teleport command using x,y,z and adding the player index. What you smokin???
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  4. #224
    Chris chrisk123999's Avatar
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    Re: rec0's Devicator Server App for Halo CE 1.08

    If you already have the location saved. You don't have to type the x y z in.
    \t 1 red_base
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  5. #225
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    Re: rec0's Devicator Server App for Halo CE 1.08

    Quote Originally Posted by chrisk123999 View Post
    If you already have the location saved. You don't have to type the x y z in.
    \t 1 red_base
    Fair enough that cuts out one step but it still leaves having to get the players index and then using the teleport command.
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  6. #226

    Re: rec0's Devicator Server App for Halo CE 1.08

    rec0 is 100% more efficient.
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  7. #227
    Chris chrisk123999's Avatar
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    Re: rec0's Devicator Server App for Halo CE 1.08

    Depending on the name, typing the name in could be slower then getting the player index.
    It's not like it takes that long to type in \pl.
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  8. #228
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    Re: rec0's Devicator Server App for Halo CE 1.08

    they're both unstable, however SAPP lags because in his eventsystem, terminator is POLLING for changes, anyone who is a coder will know that POLLING for changes is looping through data waiting for a change, this is using up resources, however the better way would be to hook actual functions that are fired on an event, obviously this can cause problems when you have a big event, however using the event system is sapp will cause more problems as it is in a seperate thread and that will cause memory r/w conflicts.

    hence rec0's app is the better choice for now.
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  9. #229
    Chris chrisk123999's Avatar
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    Re: rec0's Devicator Server App for Halo CE 1.08

    Then hurry up and finish your server app...

    Also, kinda sad that we were fighting about what server app lets you be more lazy.
    Last edited by chrisk123999; June 20th, 2009 at 12:35 PM.
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  10. #230

    Re: rec0's Devicator Server App for Halo CE 1.08

    Try out Abyll's server app if you want, it's better than SAPP but I still don't think it's quite as good as the Devicator. The thing that sets the Devicator apart from most of the other server applications is the fact that it uses a database to store information. Which lets you use name shortcuts and such, the ability to use player names as opposed to <playerindex> also helps a lot.
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