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Thread: H3B Spartan permus (ready for CE)

  1. #11
    ._. Spartan094's Avatar
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    Re: H3B Spartan permus (ready for CE)

    Ik right I guess it depends on what point of view serves you

    Tbh arbiter100 helped me with the shaders so cudo's to him
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  2. #12

    Re: H3B Spartan permus (ready for CE)

    Quote Originally Posted by Spartan094 View Post
    Ik right I guess it depends on what point of view serves you
    You come across as being quite arrogant, you may think what your saying is wise, but it's quite the opposite. My first encounter with you on halomaps is what closed the casket on whatever respect I had for you, which is why I have a low level of tolerance for you as a user.
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  3. #13
    Joshflighter
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    Re: H3B Spartan permus (ready for CE)

    Uh, if im not mistaken, I got a warning for stating who -repped and that I was -repped.


    E/I think its against the rules.

    Anyways, they look nice sort of. I'm not a fan of the major bumps though.
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  4. #14
    おはようございます klange's Avatar
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    Re: H3B Spartan permus (ready for CE)

    These look really great. Nice job. If only biped permutations synced over the server, these could be used for all sorts of fun things...
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  5. #15
    ._. Spartan094's Avatar
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    Re: H3B Spartan permus (ready for CE)

    Quote Originally Posted by Choking Victim View Post
    You come across as being quite arrogant, you may think what your saying is wise, but it's quite the opposite. My first encounter with you on halomaps is what closed the casket on whatever respect I had for you, which is why I have a low level of tolerance for you as a user.
    cool story bro, now drop it k? You base it off of 1 little encounter so yea drop it still either way.

    All you need to do josh is just remove the bump from the detail map so yea.

    Thanks bacon, thats why i separated the permus just in-case
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  6. #16

    Re: H3B Spartan permus (ready for CE)

    Quote Originally Posted by Spartan094 View Post
    cool story bro, now drop it k? You base it off of 1 little encounter so yea drop it still either way.
    Isn't it?

    First impressions are everything, remember that.
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  7. #17
    Kid in the Hall Kornman00's Avatar
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    Re: H3B Spartan permus (ready for CE)

    I think you may want to fix the collision...the shoes appear to be sunken into the level a bit.
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  8. #18
    Hmmm... MetKiller Joe's Avatar
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    Re: H3B Spartan permus (ready for CE)

    Anyway to use OS and create a menu for profiles to use different premutations?
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  9. #19
    am I an oldfag yet? Heathen's Avatar
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    Re: H3B Spartan permus (ready for CE)

    Quote Originally Posted by MetKiller Joe View Post
    Anyway to use OS and create a menu for profiles to use different premutations?
    think thats been said before.
    I think it was no.
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  10. #20
    and Masterz1337 too! Advancebo's Avatar
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    Re: H3B Spartan permus (ready for CE)

    Quote Originally Posted by Kornman00 View Post
    I think you may want to fix the collision...the shoes appear to be sunken into the level a bit.
    I believe its the model with the feet under Z-0. Either that or the foot markers or higher on the model than they should be.
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