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Thread: Pardon Our Dust.

  1. #2251
    [Moda]city's afraid of me Rorschach's Avatar
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    Re: Pardon Our Dust.

    ^ Halo Wars was Mk. IV, Halo was Mk. V, Halo 2/3 was Mk. VI.

    I don't know what everyone's so excited about. The helmet is not the only problem. To me, it feels like the SPv1 biped with a different skin and negligible edits to the model. All around, it doesn't come together.

    Jahrain's Lost Spartan was a good custom biped. Teh Lag's ODST is a good biped. Wave O's Mk. V with Dane's new skin would make a great biped. This... is not there yet. This looks practically like cel-shading. Shaders are very pretty, but way too shiny for its own good. Model might be fine, but until the skin changes, I just can't tell.
    Last edited by Rorschach; June 26th, 2009 at 10:55 AM.

  2. #2252
    Untruely Bannable~ Inferno's Avatar
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    Re: Pardon Our Dust.

    This ^^ and it looks more like star wars than halo.

    That or robo-cop.

  3. #2253
    Senior Member Rentafence's Avatar
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    Re: Pardon Our Dust.

    Well, I like it. Just tone it down with the shine, and it'll look great.

  4. #2254
    Senior Member SonicXtreme's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by rentafence View Post
    Well, I like it. Just tone it down with the shine, and it'll look great.
    QFT ^

  5. #2255

    Re: Pardon Our Dust.

    Make the helmet have proportions closer to the stock helmet, and the visor's terrible. Overall, shaders and textures look good though.

    I still hate those grenades, too.

  6. #2256
    Tking care of prego wife. Scooby Doo's Avatar
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    Re: Pardon Our Dust.

    just for everyone's info, the shaders are the exact same as the original MC. all i did was change the diffuse and multipurpose. I will work with the model a bit this weekend and get it back ingame with 3 different shaders and bitmaps. then i'll let you guys decide which one looks decent enough to use.

    Please feel free to post very detailed problems with the model's scale. i will not be remodeling anything, just adjusting proportions. Also, if you have any knowledge for creating sufficient diffuse maps, multipurpose maps, or shaders, please let me know. I will try to make it look as best as possible.

    E: AAA, i read you load and clear. and for everyone else, i understand about the visor. what else is wrong though? and also, i just realized that some of the silver-like parts on the bitmap should actually be dark gray...my bad.
    Last edited by Scooby Doo; June 26th, 2009 at 01:45 PM.

  7. #2257
    Senior Member =sw=warlord's Avatar
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    Re: Pardon Our Dust.

    Scooby, the neck makes the spartan look very droid like as if it has a square check same with the rubber between the armour.
    tHe animation makes him/her/it look very much like a droid from starwars, those are my only real gripes.
    So maybe a meshsmooth on the neck and shoulder rubber?
    I've had extensive work on biped shaders in the past so if you need someone to work on editing the shaders to suit im willing to help same with the multi purpose, as various degrees of a certain colour in the multi can cause some extreme reflection or make it very dull.

  8. #2258
    got dam forumers.... SnaFuBAR's Avatar
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    Re: Pardon Our Dust.

    The problem with the model is this.

    The armor looks like it has absolutely no thickness. Look at the way it comes off the hips and thighs, etc. The armor fits like a pair of jeans. The armor on the arms has no thickness by comparison to the original. There's something about the chest, too. I think it might be the shallow taper of the sides of the chest, and those skinny hips.

    He looks like a frail sissy.

  9. #2259
    --- itszutak's Avatar
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    Re: Pardon Our Dust.

    Quote Originally Posted by SnaFuBAR View Post
    The problem with the model is this.

    The armor looks like it has absolutely no thickness. Look at the way it comes off the hips and thighs, etc. The armor fits like a pair of jeans. The armor on the arms has no thickness by comparison to the original. There's something about the chest, too. I think it might be the shallow taper of the sides of the chest, and those skinny hips.

    He looks like a frail sissy.
    QFT.

    The whole point of the Mark V armor was the bulk, and that's what's missing.

    Also, the proportions ARE wrong. If I had a shot of the armor straight on, it'd be easy to demonstrate.

  10. #2260
    "Think Different" Masterz1337's Avatar
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    Re: Pardon Our Dust.


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