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Thread: HCEL 2009 Thread

  1. #171
    おはようございます klange's Avatar
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    Re: HCEL 2009 Thread

    Heh, so on Gate, the only thing you want changed is the pistol?
    e: Immure2 is protected and can not be edited without extreme pain.
    Here are the rest of them.

    e: Known Bugs:
    - In Gate, the gate event horizon has the wrong alpha mask because the original creator just replaced an existing texture and I don't have the time to fix it or replace it.
    - Tensity has all custom weapons replaced with Assault Rifles. Didn't want to adversely affect weapon strategies by making my own decisions on what to put where.
    - There is no Immure2, sorry, can't do it. Unless someone wants to go through and find out what texture is what and get it straightened out and then tell me exactly where on the map things go... Ug. Look, I can't do Immure, period.


    e: What? No rep for this? I'm only twenty points away from my next piece of bling...
    Last edited by klange; July 5th, 2009 at 01:33 AM.
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  2. #172
    yeaaa boiiii HeCKt!C's Avatar
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    Re: HCEL 2009 Thread

    just got my dual ati radeon 4850's so if you want a high quality devcam vid i'll be down to record :]
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  3. #173
    Rocket jump! Lateksi's Avatar
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    Re: HCEL 2009 Thread

    Sooo whats wrong with Immure2? Because it has flamehogs? I think the map is awesome and pretty good for the league.
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  4. #174
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: HCEL 2009 Thread

    Final Team ZomB roster.

    Team ZomB:
    Tag: ZomB
    PlaguedZomB - xfire: church897 (-7:00 AZ timezome)
    Brandin917 - xfire: envy917 (-7:00 AZ timezome)
    Backup:
    InvaderVeex - xfire: invaderveex (no idea timezone)
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  5. #175
    Diehard Fan STLRamsFan's Avatar
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    Re: HCEL 2009 Thread

    Quote Originally Posted by Munkee View Post
    Sooo whats wrong with Immure2? Because it has flamehogs? I think the map is awesome and pretty good for the league.
    We want to stay true to keeping any modifications that will affect gameplay out of the league. Flamehogs will have an effect on the gameplay, which makes them considered not league material. If the hog was merely skinned and didn't affect the gameplay, then of course we would allow it in. However, that isn't the case.

    And Bacon, I totally appreciate it man. Totally owe you one.
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  6. #176

    Re: HCEL 2009 Thread

    Is anybody in need of a spare?, or would anyone without a team like to join up?
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  7. #177
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: HCEL 2009 Thread

    Team ZomB:
    Tag: ZomB
    Maniac - xfire: maniac1000 (mountain time)
    InvaderVeex - xfire: invaderveex (no idea timezone)

    I take myself off of the team, because i'm going to be busy tomorrow :|
    Last edited by ThePlague; July 5th, 2009 at 06:05 AM.
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  8. #178

    Re: HCEL 2009 Thread

    nice,
    Mountain time and xfire Maniac1000
    E. lol need to change that sig, its too trippy.
    Last edited by Maniac; July 4th, 2009 at 08:04 PM.
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  9. #179
    Meep, Meep FluffyDucky™'s Avatar
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    Re: HCEL 2009 Thread

    Quote Originally Posted by AdmiralBacon View Post
    Heh, so on Gate, the only thing you want changed is the pistol?
    e: Immure2 is protected and can not be edited without extreme pain.
    Here are the rest of them.

    e: Known Bugs:
    - In Gate, the gate event horizon has the wrong alpha mask because the original creator just replaced an existing texture and I don't have the time to fix it or replace it.
    - Tensity has all custom weapons replaced with Assault Rifles. Didn't want to adversely affect weapon strategies by making my own decisions on what to put where.
    - There is no Immure2, sorry, can't do it. Unless someone wants to go through and find out what texture is what and get it straightened out and then tell me exactly where on the map things go... Ug. Look, I can't do Immure, period.
    Thanks bro, <3 you
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  10. #180
    Senior Member hry's Avatar
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    May 2009
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    Re: HCEL 2009 Thread

    Well we are in:
    Names:
    hry
    wasp

    Tomorrow will post the another memeber and the name of the team.
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