
Originally Posted by
Sawnose
If you haven't been following the pre-release threads, this patch contains several fixes for server-crashing security bugs, and that's it. As I have discussed elsewhere, anti-aimbotting is an arms race that we're not going to enter for this old game, and this patch doesn't address that or any other feature-level changes. I should also note that Bungie does not officially support Halo PC (which is owned by Microsoft, not Bungie) but since the build machine is under my desk and not at MS, I fixed these several bugs as a favor to the community. I can't promise any future support, nor can I open-source the code for community development.
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