i guess if you want to be that way you could do a normal pistol and have it set to detonate with no effect when dropped, so the player wont be able to use it
i guess if you want to be that way you could do a normal pistol and have it set to detonate with no effect when dropped, so the player wont be able to use it
The point is getting the player NOT to kill him. The best thing to give him in my opinion would be a plasma pistol. =P
How about, when you come back after discovering the flood, you enter the room and hear him scream and then you fight a human flood?
I don't think you're gonna scream after offing yourself with a .50 cal hand-cannon.
You wouldn't scream with a bullet in your head...
Anyways, you could just take the firing sound from the original pistol, and have it play when you enter a trigger volume in the next room. Then he's dead when you walk back.
E: damn you, Snaf.
The suicide marine isn't happening. You guys can drop the subject.
In halo 3 you can get shot in the head with a sniper and go "BWAAAAHGG"
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