I did learn, and it didnt come out great. Im sticking with modeling mostly, not really efforted to learn to texture.
I did learn, and it didnt come out great. Im sticking with modeling mostly, not really efforted to learn to texture.
Shaders v2
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Cons? Pros?
I think I should tone down the shininess.
I redid the main bitmap (default mark vi) and made the rubber darker and changed the multi abit.
As you said, I would make the shader a little less shiny, but I would also tone down the black lines (for example, the knee cap) just a tad; for me, it is too much contrast. Its getting there, though.
I learned to do basic texturing/skinning by repeatedly fucking up about 8 times until something came out decent and telling myself "that's not good, I have to do better". And, other than from tips fron Dane and Con, I really didn't watch or read any tutorials to learn.
Why isn't the normal map on it? :/
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