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Thread: [wip][map]Garden

  1. #101
    For Gnomejas sevlag's Avatar
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    Re: [wip][map]Garden

    Quote Originally Posted by higuy View Post
    map will be open sourced most likely. If you open the video up and look at the description, I also explained how to make them look windy and shine.
    the poles shine or the flags themself, because i dont think cloth is supposed to "shine" per say, anyways looks good
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  2. #102
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    Re: [wip][map]Garden

    [size=1]--- Original message by: Dennis[/size=1]
    I Like Higuy's maps!
    .
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  3. #103
    halord Futzy's Avatar
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    Re: [wip][map]Garden

    Quote Originally Posted by sevlag View Post
    the poles shine or the flags themself, because i dont think cloth is supposed to "shine" per say, anyways looks good
    If you watched the video you'd see that the logos shine, not the cloth. kind of like it embroidered with silver or gold.
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  4. #104
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    Re: [wip][map]Garden

    I've gotten the new bsp ingame (only took forever with gay errors) and yes this is finally all the way textured, probally will have a few change's here and there and shaders are still being tweeked. Lighting isn't done either.








    pictures!!!
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  5. #105
    Shit. Mass's Avatar
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    Re: [wip][map]Garden

    Those wall and tile floor textures are pretty goddamn meh, get some stain decals or something.

    everything else looks so much better
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  6. #106
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    Re: [wip][map]Garden

    Quote Originally Posted by Mass View Post
    Those wall and tile floor textures are pretty goddamn meh, get some stain decals or something.
    why would I put stain on them if its supposed to be a clean looking environment and shiny?
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  7. #107
    Senior Member Rentafence's Avatar
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    Re: [wip][map]Garden

    Looks too dark compared to the map you're basing it off of. Hopefully the new lighting will do the UT3 map justice.
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  8. #108
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    Re: [wip][map]Garden

    Quote Originally Posted by rentafence View Post
    Looks too dark compared to the map you're basing it off of. Hopefully the new lighting will do the UT3 map justice.
    Don't worry about lighting, we have it covered. Dee will be doing the lighting with vray, and apparently with custom uvs as long as everything goes planned correctly. If not, will just use Halo's uvs that it spits out, but they could be a bit.. different in some places.
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  9. #109
    Chris chrisk123999's Avatar
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    Re: [wip][map]Garden

    Needs player clipping to make going up those small steps less annoying. Also the water at the bottom needs to be UVW'ed smaller.
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  10. #110
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    Re: [wip][map]Garden

    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.
    gameplay from yesterdays test recorded by cass
    youtube is a faggot and took my audio out
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