Just dropped it off into an art show, saw the other 3d exhibitions...
i got dis.
you know you're only using about HALF of your texture right?
you should try to get some better UV's in there. that being said, you can mirror the sides and what i guess are the front and back as well, saving you even more space, letting you put in alot more pixels on the same surface.
I dunno if this is entirely right (or at all legible), but here's what I would've done assuming I wasn't totally incompetent with 3DS:
...and there you go. Half the map space used, meaning you could expand what you actually need to fill the whole thing. Better detail on the texture, better map usage, better all round.
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