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Thread: Halo PC/CE now just that bit more safe from piracy!

  1. #21
    SDavis Juice sdavis117's Avatar
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    Re: Halo PC/CE now just that bit more safe from piracy!

    Some of the people playing 1.00 and 1.04 actually own the game and are only playing the older versions so that they can play with other people. Removing the option to play in 1.00 or 1.04 would force those people to update to 1.08.

    Also, I once reinstalled HCE and decided to put in a UI that didn't check for updates before I updated it to 1.08, just to see what the 1.00 community was like, and I must say, it is full of people who either don't speak English or those who are asses. Also, I did not spot ONE custom map in the server browser (after selecting the option to show maps I don't have), so you might as well play HPC.

    Edit: Yeah, I meant 1.00 between "the" and "community", not 1.08. Thanks Polar.
    Last edited by sdavis117; September 3rd, 2009 at 04:31 PM.

  2. #22
    Senior Member
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    Re: Halo PC/CE now just that bit more safe from piracy!

    OH GOD FORBID

    THEY HAVE TO UPDATE TO THE PROPER FUCKING VERSION WHICH IS NO CD AND OFFERES NO REASON FOR ANY LEGIT PLAYER TO NOT BE ON IT

  3. #23

    Re: Halo PC/CE now just that bit more safe from piracy!

    All the people that legally own the game that are playing on a version other than 1.08 are only doing it because the other versions have more players due to piracy. If said versions are disabled all the people who legally own the game will update to 1.08 and increase it's player base by that much more. Legally and ethically this is the best way to go about this, if I kill Halo PC/CE in the process, awesome.

    Also, no response yet to my latest message, it takes him a couple days to respond usually.

  4. #24
    Neanderthal Dwood's Avatar
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    Re: Halo PC/CE now just that bit more safe from piracy!

    Quote Originally Posted by Hunter View Post
    Why should people deserve to play a game and have fun when they have not earned it?
    Agreed.

  5. #25

    Re: Halo PC/CE now just that bit more safe from piracy!

    They could use the version changer to get in 1.08 with their old cracked 1.00 exe. Server side they download the fixed 1.08 server executable that fixes the current exploits in halo.. which additionally also disables version check and cd key check. All of these are public programs/tools that already exist. You're only forcing them to use these tools.

    In short you're welcoming pirates to 1.08. Maybe to 1.09 as well if these programs get updated.

    I'm against pirating halo - it's cheap. So don't just suddenly block these versions without thinking of all the consequences, since halo ce dying is not the only one.
    Last edited by Omega; September 3rd, 2009 at 04:42 PM.

  6. #26
    Neanderthal Dwood's Avatar
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    Re: Halo PC/CE now just that bit more safe from piracy!

    Why aren't there more people in 1.08 then?

  7. #27

    Re: Halo PC/CE now just that bit more safe from piracy!

    Quote Originally Posted by Dwood View Post
    Why aren't there more people in 1.08 then?
    Because they're lazy and what they have now is a lot simpler. They probably think there's also no advantage at all to move to 1.08. That's partly true because it is more difficult from them to play on 1.08 (they have to know about the workarounds - and I think most don't even have a clue they exist). Plus server operations would need to host the modified exe.

  8. #28
    halo.ru Rosco's Avatar
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    Re: Halo PC/CE now just that bit more safe from piracy!

    Well perhaps if the playerbase was combined CE would get the support they promised if the game ever reached 1k players? :|

  9. #29
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Halo PC/CE now just that bit more safe from piracy!

    We had proven that CE had over 1000 players. the HIV server logged many, MANY unique product IDs. However, this was AFTER the window of opportunity had closed.

  10. #30

    Re: Halo PC/CE now just that bit more safe from piracy!

    The publicly available patch for 1.08 by BrandiniMP that fixes the additional security holes DOESN'T include the cdkey nullification stuff, at least that's what he told me.

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