http://wbs.nsf.tc/articles/article11_e.html teh difference =3
Anyways, Halo doesn't support bump and normal mapping on dynamic objects, so i couldn't care less about ripping them, but i did anyways, with alpha channel this time.
mb you cant see it on this page, just open it in PS and have fun, im not gonna bother making them "correct" if they are wrong in any way, this is how it comes from cod4.
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