
Originally Posted by
p0lar_bear
I won't lie, I love that someone is doing something like this to the engine itself, but at the same time I really can't help but question if it's useful. One thing Forge has that this doesn't is the ability to add in objects to the map that aren't there in the stock variants. Most mapmakers for CE remove unused definitions from the scenery palette, so most maps that already exist will be extremely limited in forging. I'll also say right now that I have never ever liked "log" mods (exceptions being Halo 3 variants for some asinine reason).
Though, at the same time this would be a VERY good tool for tweaking maps during testing. Instead of having to recompile the whole map because there's a piece of scenery that can be used for an exploit in its current spot, or because the rocket launcher's current spot is bad, you can just make the tweaks right then and there and playtest them.
Bookmarks