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Thread: [GALLERY] cad's craptacular creations

  1. #361
    and Masterz1337 too! Advancebo's Avatar
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    Re: [GALLERY] cad's craptacular creations

    Nice stuff, but there a bit laggy, maybe put them in spoiler tags?
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  2. #362

    Re: [GALLERY] cad's craptacular creations

    Nice.

    Thinking about releasing ANY of this?? not to offend or anything, But I would like to admit, that it's kind of becoming lame and disappointing that I haven't seen any of these new creations in maps for the past year.
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  3. #363
    Amit's Avatar
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    Re: [GALLERY] cad's craptacular creations

    The second reload animation is better. It actually makes sense because the bolt is being pulled after the new clip is inserted.
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  4. #364

    Re: [GALLERY] cad's craptacular creations

    Quote Originally Posted by Amit View Post
    The second reload animation is better. It actually makes sense because the bolt is being pulled after the new clip is inserted.
    You don't have to pull the bolt if there's already a round in it I thought...

    I think he has two separate ones. One for fully empty and one for semi-empty.
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  5. #365
    For Auir! ODX's Avatar
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    Re: [GALLERY] cad's craptacular creations

    Very nice style going on there, how the weapon really flows and reacts to every movement it has (rotates up when it goes down, points more to the right when it goes left, etc etc stuff like that). The mag flick looks pretty good although the mag seems to come off too quickly. Insert of the mag seems week though. I see you're trying to make it flow with the rest of the animation, but it would probably be better off if you copied Halo 3's and then reduced the stiffness that they have to make it fit better. Ophandle pull is good, in the way that you just slide your finger against it and the hand disappears off the screen. Return to origin is great as well, I like how you have the hand have movements instead of just staying static to the handle once it makes contact.

    Very nice job for a while without animating.
    Last edited by ODX; September 22nd, 2009 at 06:25 AM.
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  6. #366
    Amit's Avatar
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    Re: [GALLERY] cad's craptacular creations

    Quote Originally Posted by BobtheGreatII View Post
    You don't have to pull the bolt if there's already a round in it I thought...

    I think he has two separate ones. One for fully empty and one for semi-empty.
    Yes, that is quite right. I always forget that.
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  7. #367
    Xfire - sar93 W1zard's Avatar
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    Re: [GALLERY] cad's craptacular creations

    Quote Originally Posted by BobtheGreatII View Post
    You don't have to pull the bolt if there's already a round in it I thought...
    i think it was called a tactical reload, when you have a bullet chambered and reload.
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  8. #368
    and Masterz1337 too! Advancebo's Avatar
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    Re: [GALLERY] cad's craptacular creations

    Quote Originally Posted by W1zard View Post
    i think it was called a tactical reload, when you have a bullet chambered and reload.
    There talking about game animations, not real life stuff.

    first-person reload-full
    first-person reload-empty
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  9. #369
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [GALLERY] cad's craptacular creations

    don't really like the mag in at all, but everything else is nice.
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  10. #370
    Senior Member ICEE's Avatar
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    Re: [GALLERY] cad's craptacular creations

    its definitely got a good flow, but I dont care for the mag insertion either.
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