Quote Originally Posted by Disaster View Post
The game cannot render normal maps on anything other than bsp.

Specular maps are not your typical specular maps. They are controlled by a thing called a multipurpose map which contains several maps in one, the specular, illumination, and reflection.

Yes the sun can be made a dynamic light but I'm not sure how to do it.
bsp's can't even use normal maps... they use bump maps... they do 2 completely different things... hard to get them confused XD... normal maps add depth to a model where as bump maps... they render light hitting a surface differently from different angles