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Thread: Quick-Crit 2008-2009

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  1. #11
    Senior Member =sw=warlord's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Horns View Post
    Um, not saying this is the right answer, but maybe hunter knows the guy and since he's already working on halo styled textures for their mod he had some free time and was available to do a texture for hunters shotgun which might not even be a part of the crysis mod.

    That makes sense doesn't it?
    Yeah Sure let's go with that
    Quote Originally Posted by Hunter View Post
    I supply them with Halo models as they are making a Halo Mod. So that guy is the texture artist.
    Going into crysis Yes/No?
    If yes then it proves my point.
    I hate calling on people like this but i agree with neuro that the shotgun looks very low poly for use in a game such as crysis where it has bipeds in the 30k region.
    And heathen, the only one making an ass is yourself, ive been watching the halo mod team hunter has been working with for some time so my assumption was pretty educated before hand.
    Also
    Quote Originally Posted by =sw=warlord View Post
    Need some advice on my unwrap.
    Anyone here able to make some suggestions on how to improve my UV wrap?
    Iknow theres alot of unused space and thats what im worried about.
    If i scale certain parts up would that not skewer the UV?

    Last edited by =sw=warlord; October 1st, 2009 at 03:42 PM.

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