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Thread: Yoyorast Island V2 last problems

  1. #161
    Neanderthal Dwood's Avatar
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    Re: Yoyorast Island V2 last problems

    Quote Originally Posted by Kyon's Sister View Post
    impossible
    Supposedly Korn knows how but eh.

    Btw don't add a new script just for the map to break again. :|

  2. #162

    Re: Yoyorast Island V2 last problems

    Quote Originally Posted by Inferno View Post
    Well... I'll ask yohan about that. I remember it being hella-long last time I looked at it though.
    What are you talking about guys? What is this stuff?

    Edit : O backpack weapons... means you carry the 2nd weapon on your back like in H3? Hmm.. I didn't saw how it looks in CE yet... anyway, if this means custom H3 biped, I'm not sure.. I like classic style biped... + it would mean more work for the engine to render these weapons..
    Last edited by yoyorast; October 3rd, 2009 at 09:26 AM.

  3. #163
    the time is now tythespy's Avatar
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    Re: Yoyorast Island V2 last problems

    backpack weapons look good for smaller weapons and longer weapons



    But with fuel rods and other big weapons it kinda looks....bad
    (picture from halomaps.org)

  4. #164
    Untruely Bannable~ Inferno's Avatar
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    Re: Yoyorast Island V2 last problems

    Is there a version of the script that uses the halo 1 biped? I'm sure someones added the backpack markers to the halo 1 biped.

  5. #165
    Chris chrisk123999's Avatar
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    Re: Yoyorast Island V2 last problems

    Yes there is. http://hce.halomaps.org/index.cfm?fid=2523

    Edit: Also, all the bipeds in the sync room will have bots locking on them all the time.

    Double Edit: http://hce.halomaps.org/index.cfm?fid=3406
    Has a "aimbot breaker," never tested it, but it looks like it randomly teleports bipeds all around the map.
    Last edited by chrisk123999; October 3rd, 2009 at 10:01 AM.

  6. #166
    the time is now tythespy's Avatar
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    Re: Yoyorast Island V2 last problems

    Quote Originally Posted by chrisk123999 View Post
    Double Edit: http://hce.halomaps.org/index.cfm?fid=3406
    Has a "aimbot breaker," never tested it, but it looks like it randomly teleports bipeds all around the map.

    Would have to remove the "MP Anti-Cheats","Sound Pause Menu" and other extras from it, but it looks promising.
    -e thought their was something called "aimbot faker" that did the same thing.
    Last edited by tythespy; October 3rd, 2009 at 10:09 AM.

  7. #167
    Chris chrisk123999's Avatar
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    Re: Yoyorast Island V2 last problems

    You don't have to use all the scripts from it. It's just a collection of some scripts.

  8. #168
    Untruely Bannable~ Inferno's Avatar
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    Re: Yoyorast Island V2 last problems

    Horns is the only aimboat breaker we need.

  9. #169
    the time is now tythespy's Avatar
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    Re: Yoyorast Island V2 last problems

    Quote Originally Posted by Inferno View Post
    Horns is the only aimboat breaker we need.
    no, i caught more botters then horns >.>
    Last edited by tythespy; October 3rd, 2009 at 10:32 AM.

  10. #170
    For Gnomejas sevlag's Avatar
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    Re: Yoyorast Island V2 last problems

    Quote Originally Posted by tythespy View Post
    no
    yes

    also i dont mind back pack wreapons, but its something extra the engine has to render, like yoyorast said...

    keep it clean

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