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Thread: [WIP] Delta Towers

  1. #131
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    Re: [WIP] Better Than Revelations

    this thread title is still misleading me???
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  2. #132
    Untruely Bannable~ Inferno's Avatar
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    Re: [WIP] Better Than Revelations

    Quote Originally Posted by Yuki View Post
    this thread title is still misleading me???
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  3. #133
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: [WIP] halo ce sucks, this map sucks, revelations sucks even harder hth~

    dere we go i fixed it
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  4. #134

    Re: [WIP] halo ce sucks, this map sucks, revelations sucks even harder hth~

    Quote Originally Posted by p0lar_bear View Post
    dere we go i fixed it

    =/ Rename it to something more funny and misleading like you guys usually do.... That's funny.
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  5. #135
    Untruely Bannable~ Inferno's Avatar
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    Re: [WIP] halo ce sucks, this map sucks, revelations sucks even harder hth~

    Name is "Another map that will never ever ever ever ever be released"

    edit-

    NVM. Name it "Snafubars triangulation on the blue base is horrible"
    Last edited by Inferno; October 8th, 2009 at 05:48 PM.
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  6. #136
    Shaka when the walls fell sleepy1212's Avatar
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    Re: [WIP] halo ce sucks, and you're a terrible person for making maps for it hth~

    where's all the cool stuff? all i see is "lol wut?"


    magic box reminds me of ATHF.
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  7. #137
    Senior Member teh lag's Avatar
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    Re: [WIP] halo ce sucks, and you're a terrible person for making maps for it hth~

    13 deleted shitposts later,

    A+ post quality in here.
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  8. #138
    am I an oldfag yet? Heathen's Avatar
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    Re: [WIP] Better Than Revelations

    Quote Originally Posted by p0lar_bear View Post
    Might I recommend Blood Sugar by Pendulum?
    I recommend "Lets Go" by Apples in Stereo.
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  9. #139
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    Re: [WIP] halo ce sucks, and you're a terrible person for making maps for it hth~

    Or I can donate some of my awesome music
    btw did I mention
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  10. #140
    Untruely Bannable~ Inferno's Avatar
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    Re: [WIP] halo ce sucks, and you're a terrible person for making maps for it hth~

    Since snaf is doing work on the harbinger model and I'm waiting on a UI element for yoyov2. I decided to begin work on vertigo.

    This is about 2 hours worth of modeling for me heh.



    Not a bad start I'd say. The upper area of the map is half way and the ladder rooms are done. The under area hasn't been started though.
    Last edited by Inferno; October 11th, 2009 at 03:14 AM.
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