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Thread: Quick-Crit 2008-2009

  1. #5461
    chilango Con's Avatar
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    Re: The Studio Quick-Crit Thread

    Reminds me of the Dungeon Siege menu.

  2. #5462
    Hmmm... MetKiller Joe's Avatar
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    Re: The Studio Quick-Crit Thread

    I'm still taking wacks at this. This is without the diffuse just so I can figure out what it wrong with the normal/sculpt.


  3. #5463

    Re: The Studio Quick-Crit Thread

    Reminds me of something in Fallout... Which can be taken either way. Personally, I thought a lot of the broken up wall textures in Fallout 3... looked kind of meh. So I don't know...

  4. #5464

    Re: The Studio Quick-Crit Thread

    you didn't sculp that, you crazybumped that.
    or at least a very bad sculpt
    and on top of that, your normal is inverted.

  5. #5465
    Shit. Mass's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by MetKiller Joe View Post
    I'm still taking wacks at this. This is without the diffuse just so I can figure out what it wrong with the normal/sculpt.

    looks like crumbled-up paper

  6. #5466
    Hmmm... MetKiller Joe's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by neuro View Post
    you didn't sculp that, you crazybumped that.
    or at least a very bad sculpt
    and on top of that, your normal is inverted.


    And the sculpt:


    That's what I'm going for. I did sculpt it, but I used an alpha (inverted so that it would create pockets) thinking it would give better results than what I did last time, but I guess I'll keep working on it.
    Last edited by MetKiller Joe; October 12th, 2009 at 11:45 AM.

  7. #5467
    am I an oldfag yet? Heathen's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Itsuki View Post
    Reminds me of something in Fallout... Which can be taken either way. Personally, I thought a lot of the broken up wall textures in Fallout 3... looked kind of meh. So I don't know...
    fallout in general looks like poo tbh.

    Especially the animations D:

    ESPECIALLY the 3rd person anims.

  8. #5468
    Hey there! Llama Juice's Avatar
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    Re: The Studio Quick-Crit Thread

    NEED A DISPENSER HERE

    Yup.

    I've been working on this some more, still not happy with the texture, but I've spent too much time on the asset already. If I have free time later I'll come back and touch it up.

    This is hopefully very close to what the final product will look like in game (with fun background stuff though too of course) As is this is already about 20,000 triangles and I have no idea how it's going to be handled in my game engine haha. Here's to hoping it'll go over well :P

    We haven't really tested the engine much yet because it's only about a month old.... soo... yea.

  9. #5469
    Senior Member killer9856's Avatar
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    Re: The Studio Quick-Crit Thread

    MetKiller, I think what you should do is just sculpt the rocks so they all face the same direction, instead of having them go in and out, have them all come out.

  10. #5470
    Hey there! Llama Juice's Avatar
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    Re: The Studio Quick-Crit Thread


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