http://gameinformer.com/b/news/archi...-response.aspx
So remove it entirely? Sounds great. After all, most people who play PC games are just like those guys in the ads that play with Madcatz controllers! They wouldn't spend all that money to have customization or any bullshit like that.Originally Posted by a dipshit
But the Dumbest Comment of the Year goes to:Yeah, seriously. Who wants to make their game any deeper? I don't know about you, but I want to play the same shit over and over again until my eyes bleed. TF2 made a HUGE mistake by allowing custom maps, it's not like anyone plays those maps anyway.Originally Posted by a knobgobbler
We got our first shipment of the prestige edition in our inventory today!!! WOOP WOOP I am organizing a hide and seek in the store for all my employees when we close. Pics will be posted along with the new X3
Infinity Ward have apparently forgotten that it's the PC gamers who gave them their start. Show a little more respect please![]()
It's obvious that Jason West and Vince Zampella are incompetent and should be replaced with someone who is actually in touch with the Call of Duty series. Their actions have hurt the image of the Call of Duty series and have caused a significant loss of sales, hurting the company. We know what we want. We don't need you two telling us what we want.
Dissecting their response, you can see it's filled with bullshit.
The player experience was made of the mods and servers - that's what makes PC games unique and above console versions. The fans who you are attempting to please are the ones who are up in arms regarding this decision. The fans are the ones who have played Call of Duty 1, 2, 4, and 5 on the PC with the mods and dedicated servers. Fans were already "pleased" with what we had. Next time, before pulling a stupid move, ask the community what WE THINK."We're just prioritizing the player experience above the modders and the tuners." [...] "We thought maybe it would be cool if the fans could play the game."
If you couldn't keep the cheaters out of servers with a global banlist, what makes you think you can keep them out of matchmaking? Use VAC on dedicated servers, just like Valve's multiplayer games, and ban all cheaters from multiplayer. Way to make another lame-ass excuse with no reasoning or logic behind it.He points toward the mounting feedback IW has received from PC fans of Modern Warfare who couldn't find a decent server to play on between all of the cheaters
Really? Concerns? Obviously if you were "concerned" for the PC community, you would have left well enough alone.IW says that gameplay concerns for the majority of MW2 players are the overriding reasons for the decision
We lost mods and dedicated servers. That's pretty much the entire COD multiplayer experience. The casual and moderate fans choose dedicated servers over matchmaking. Casual gameplay is designed for servers because you can join and leave at your own leisure. There's no deserting the party matchmaking provided you with if you choose to drop out after a few minutes and find a better map or server. I know because I am a casual gamer. I prefer Halo PC's dedicated servers over Halo 3's matchmaking system, even in social games. I own COD4 on both Xbox and PC. However, I never played one single multiplayer match on the Xbox because I prefer dedicated servers and the other advantages mods bring to the game.West and Zampella hammer the point that hardcore PC players lose very little to this change relative to the returns that casual to moderate fans will see.
Gee, you sure says that like it's nothing. Well, all you're losing is a couple million dollars. <"all they lose is the ability to customize the game on a deeper level with mods and such"~
What you should have done is incorporated both. Make matchmaking for official ranks, and have dedicated servers like in prior games.
Hopefully Treyarch will make the next decent Call of Duty game.
I don't buy those games any more. Not worth my time.
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