No matter how many times you rip the god damn thing it always corrupts itself. It's probably due to how Hek Plus extracts that tag.
Do you expect the data it is parsing to somehow change, or for HEK+ to magically "learn" how to extract it correctly? HEK+ will do the same thing every time to the same exact data, so you are just wasting your time by trying to extract it over and over.
There is no invisible vehicle. You strolled "just" too far on your last stroll down the ramp. The death barrier begins roughly halfway down the highest small ramp thing.
Stand by for new build btw, will be up in about an hour.
Do you expect the data it is parsing to somehow change, or for HEK+ to magically "learn" how to extract it correctly? HEK+ will do the same thing every time to the same exact data, so you are just wasting your time by trying to extract it over and over.
That was the point I was trying to go for.
Apparently I cannot word my sentences correctly, since even my conversations with you, you sometimes could not understand what I was trying to explain.
There is no invisible vehicle. You strolled "just" too far on your last stroll down the ramp. The death barrier begins roughly halfway down the highest small ramp thing.
Stand by for new build btw, will be up in about an hour.
I was walking from the bottom up, and died at the top.
Will be up later...
There's a new cyclical music...cycler in there now as well. A total of 3 soundtracks will play, including another ODST one that I looped.
Last edited by L0d3x; October 27th, 2009 at 04:07 PM.
That shouldn't happen unless you are playing the old build? Do the marines follow you into the hallway? If so, then it's the new build and you should not die.
(here's to hoping i didn't upload the wrong file)
Last edited by L0d3x; October 28th, 2009 at 02:16 AM.
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