Page 21 of 25 FirstFirst ... 11 19 20 21 22 23 ... LastLast
Results 201 to 210 of 241

Thread: Quid Pro Quo

  1. #201
    Senior Member
    Join Date
    Jun 2007
    Posts
    5,414

    Re: Quid Pro Quo

    Quote Originally Posted by paladin View Post


    Anyone interested in UV mapping, animating and putting in game as scenery
    I already said I'd animate it didn't I?
    Reply With Quote

  2. #202
    and Masterz1337 too! Advancebo's Avatar
    Join Date
    May 2008
    Location
    Georgia, USA
    Posts
    2,012

    Re: Quid Pro Quo

    If they are to be animated, it should be a full 360, not just half. (If without scrolling textures)
    Reply With Quote

  3. #203
    Cancer paladin's Avatar
    Join Date
    Dec 2006
    Location
    DGG558
    Posts
    4,614

    Re: Quid Pro Quo

    After looking at the one from Halo 3, there are no moving parts. So really it needs to be textures and have sound added.
    Reply With Quote

  4. #204
    Neanderthal Dwood's Avatar
    Join Date
    Sep 2008
    Location
    Wouldn't u like to know?
    Posts
    4,186

    Re: Quid Pro Quo

    Quote Originally Posted by paladin View Post
    After looking at the one from Halo 3, there are no moving parts. So really it needs to be textures and have sound added.
    Animate it, if only to be cooler than Halo 3.
    Reply With Quote

  5. #205
    Shit. Mass's Avatar
    Join Date
    Jul 2007
    Location
    Chicago
    Posts
    1,790

    Re: Quid Pro Quo

    Why would the casing for a dynamo be animated?

    Don't waste your time.

    Model looks about right, although it feels a little bare for some reason.
    Reply With Quote

  6. #206
    and Masterz1337 too! Advancebo's Avatar
    Join Date
    May 2008
    Location
    Georgia, USA
    Posts
    2,012

    Re: Quid Pro Quo

    Maybe have an alpha on the outside casing, then a cylinder on the inside thats animated.
    Reply With Quote

  7. #207
    Cancer paladin's Avatar
    Join Date
    Dec 2006
    Location
    DGG558
    Posts
    4,614

    Re: Quid Pro Quo

    Started the dam texture



    +rep if you can name the movie im watching
    Reply With Quote

  8. #208
    i'd rep if i had any... MissingSpartan7's Avatar
    Join Date
    Aug 2008
    Posts
    116

    Re: Quid Pro Quo

    i'm just thinking...in one of the first betas there was a tunnel underneath. what happened to that?
    Reply With Quote

  9. #209
    Cancer paladin's Avatar
    Join Date
    Dec 2006
    Location
    DGG558
    Posts
    4,614

    Re: Quid Pro Quo

    It was cut.
    Reply With Quote

  10. #210
    and Masterz1337 too! Advancebo's Avatar
    Join Date
    May 2008
    Location
    Georgia, USA
    Posts
    2,012

    Re: Quid Pro Quo

    Get a new waterfall ):
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •