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Thread: Quick-Crit 2008-2009

  1. #6081
    Senior Member Saggy's Avatar
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    Re: The Studio Quick-Crit Thread



    Been working on this for about an hour. I still have to add shadows and highlights, but I was just wondering if there was any line work that you guys think I should edit.

  2. #6082
    Movie Maker Siliconmaster's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by Saggy View Post
    Picture

    Been working on this for about an hour. I still have to add shadows and highlights, but I was just wondering if there was any line work that you guys think I should edit.
    Very nice Fred there. I thought it was an official (whatever that means for Scooby Doo) image until I saw your explanation.
    Last edited by Siliconmaster; December 4th, 2009 at 12:40 AM.

  3. #6083

    Re: The Studio Quick-Crit Thread

    Yeah, you could have tricked me.

  4. #6084
    Senior Member ICEE's Avatar
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    Re: The Studio Quick-Crit Thread

    I instantly knew it was not real.


    No ascot

  5. #6085
    Senior Member Saggy's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by ICEE View Post
    I instantly knew it was not real.


    No ascot
    Protip: What's New Scooby-Doo version

    But now that you say that, I think I might make two versions: one retro, one "modern".

  6. #6086
    Senior Member ICEE's Avatar
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    Re: The Studio Quick-Crit Thread

    Did he not have it then?

  7. #6087
    Movie Maker Siliconmaster's Avatar
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    Re: The Studio Quick-Crit Thread

    Quote Originally Posted by ICEE View Post
    Did he not have it then?
    Nope. They dropped the ascot for that series and all movies since then. Same theme as their "updated" visual style and plots. Can't have a whole generation of kids viewing Scooby Doo in strange "19 sixteez" outfits, can we. :P

  8. #6088
    Senior Member Saggy's Avatar
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    Re: The Studio Quick-Crit Thread

    [snip]

    Okay, here's the retro version. Again, any line work that needs fixing up, please let me know. I've got to get some sleep though, but keep in mind I will be adding in shadows and highlights later.

    E: Woah, I just noticed that I fucked up real bad on the ascot, redoing later...

    E2: Here we go, the ascot is better. Still not perfect though...

    Last edited by Saggy; December 4th, 2009 at 01:25 AM.

  9. #6089

    Re: The Studio Quick-Crit Thread

    What the heck is a specular? Its just geometry and smoothing. The planar thing (whatever that is, I think its when an area is completely flat) is difficult if not impossible to fix. I don't know how to fix them, I really did try to do that.

    There's also a spot inside the trigger guard on the handle that smooths funny and I don't know how to fix it, it confuses me.

  10. #6090
    Senior Member Geo's Avatar
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    Re: The Studio Quick-Crit Thread

    Specular is a material property that affects how the light is reflected off of a surface when you render. You have your specular level up quite high, so its hiding the details/errors. And when your smoothing, your poly distribution really matters, and as far as I can tell, your distribution is quite uneven and messy. Maybe you could post a wireframe? Even a screenshot wireframe would be helpful.
    Last edited by Geo; December 4th, 2009 at 03:11 PM.

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