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  1. #11
    Senior Member =sw=warlord's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Kornman00 View Post


    The SIIIs were meant to be mass produced like ammunition. Thus, they weren't developing armor for a specific set of soldiers who were hand picked from child hood. Instead, they would be using whatever resources (who knows, the SIIIs may even build their own) to build their armor, especially on a huge military planet such as Reach. Hell, all of their armor may be various prototypes for specific SIII subject matter experts (could be hinted at the fact that the LT is a 'lone-wolf').
    This is what im thinking, the spartan 2 varients were strict military where as spartan 3's were off the front lines and then augmented later in life, i really don't think a SII would carve a skull into their visor for the cool effect as they would probably find it distracting to their own eye sight, off the road soldiers however...
    The LT seem's a little odd to me, Him and S-052 make me think SII, the SII's were originaly numbered upto 150 and then narrowed down to 75 after funding issues but the SIII's were anything above that.
    Another thing im curious about is, wasn't Kurt promoted to LT and then assigned to work with SIII's?
    Seems bungie has a rather large and sharp ace up their sleeves, let just hope its an ace of spades.

    Also should i feel bad or happy that i think the ingame CGI for reach looks better than the pre-rendered CGI in the halowars cutscenes?
    Last edited by =sw=warlord; December 14th, 2009 at 02:16 PM.
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