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Thread: Halo: Reach Discussion

  1. #151
    Mr. Humble Martini-562's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Kornman00 View Post
    omfg, I edited your post by mistake think it was a quote . Hopefully u still have the link to that picture...



    I was just remarking at how they looked a like, in the artsy kind of way.

    But...

    What if Sgt Forge was really a flash clone who by magic sauce survived being a clone and this is the real "forge"
    Couldn't it be forge's son? I mean, let's not forget there's a 20 year gap between the the end of Harvest and the beginning of Reach. And I don't think that Sgt Forge became daddy during deployment.
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  2. #152
    Senior Member =sw=warlord's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Kornman00 View Post


    The SIIIs were meant to be mass produced like ammunition. Thus, they weren't developing armor for a specific set of soldiers who were hand picked from child hood. Instead, they would be using whatever resources (who knows, the SIIIs may even build their own) to build their armor, especially on a huge military planet such as Reach. Hell, all of their armor may be various prototypes for specific SIII subject matter experts (could be hinted at the fact that the LT is a 'lone-wolf').
    This is what im thinking, the spartan 2 varients were strict military where as spartan 3's were off the front lines and then augmented later in life, i really don't think a SII would carve a skull into their visor for the cool effect as they would probably find it distracting to their own eye sight, off the road soldiers however...
    The LT seem's a little odd to me, Him and S-052 make me think SII, the SII's were originaly numbered upto 150 and then narrowed down to 75 after funding issues but the SIII's were anything above that.
    Another thing im curious about is, wasn't Kurt promoted to LT and then assigned to work with SIII's?
    Seems bungie has a rather large and sharp ace up their sleeves, let just hope its an ace of spades.

    Also should i feel bad or happy that i think the ingame CGI for reach looks better than the pre-rendered CGI in the halowars cutscenes?
    Last edited by =sw=warlord; December 14th, 2009 at 01:16 PM.
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  3. #153
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: The Upcoming: Halo Reach

    What's all this talk of Spartan-IIIs being recruited from the regular pool? When I read Gosts of Onyx, it said that they were children as well, with Beta Group being comprised of 12 and 13 year olds...which is why it was so traumatic to the two survivors...they were not even teenagers yet and they watched their friends get slaughtered wholesale. The only things it mentioned that were different than the Spartan-II programme were the disposability factor, SPI armour, and the fact that the augmentation routine had been refined so far that 100% of the candidates made it by the time Gamma Team was done.

    @M-562: Can't be Forge's son, since he joined the Marines at 17 and has been a part of the Corps ever since. And he doesn't seem the type to do one night stands either.
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  4. #154
    Senior Member =sw=warlord's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Warsaw View Post

    @M-562: Can't be Forge's son, since he joined the Marines at 17 and has been a part of the Corps ever since. And he doesn't seem the type to do one night stands either.
    Manual mentions forge as "the guy you want in the foxhole next to yours but would never introduce to your sister"

    The spartan 3's were basicly riff raff, refugees with no home left to goto and what ever else suitable, they were supposed to be disposable arms much like [sorry KM] normal soldiers, mendez mentions in fall of reach the difference between a life spent and a life wasted teaching john now he is commander of the spartans he must "expend" his spartans at times for the greater good.
    Last edited by =sw=warlord; December 14th, 2009 at 01:49 PM.
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  5. #155
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: The Upcoming: Halo Reach

    Yeah, I know that, but they were still children in Ghosts of Onyx. I don't have the book, so if you could give me an excerpt and page number where they mention that they are general recruits, that would be cool (+rep for anybody who does this =o).

    I'm a whore for videogame lore.
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  6. #156
    Free Kantanomo English Mobster's Avatar
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    Re: The Upcoming: Halo Reach

    Microsoft Press Release:
    http://gamerscoreblog.com/press/arch.../13/kz123.aspx
    Step into the boots of a Spartan III and prepare for the first look at “Halo: Reach,” the highly anticipated prequel to the “Halo” trilogy from acclaimed developer Bungie coming fall 2010.
    SIII it is.
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  7. #157
    am I an oldfag yet? Heathen's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Kornman00 View Post
    Of course, all of this goes out the window if this is indeed the SIIIs. Since they aren't trained from childhood, they could have had the artifical limbs either before or after attending the augmentations.

    One should also note how this may play into the game. The arm may be detachable to allow other attachments to be...(wait for it) attached. Hence why it is so noticable, because her character (maybe she represents a certain class if this is class based game) is the baseline or the default permutation for this SIII type.

    If they are SIIIs, they wouldn't be rocking the same armor as the SIIs of course.

    Like I said earlier, I highly doubt bungie would be making TFOR into a game. They don't do those sorts of things. They'll do books/games which expand upon existing media, but they won't reinvent the wheel. You should all consider this before you go off naysaying everything with assumptions.



    The SIIIs were meant to be mass produced like ammunition. Thus, they weren't developing armor for a specific set of soldiers who were hand picked from child hood. Instead, they would be using whatever resources (who knows, the SIIIs may even build their own) to build their armor, especially on a huge military planet such as Reach. Hell, all of their armor may be various prototypes for specific SIII subject matter experts (could be hinted at the fact that the LT is a 'lone-wolf').
    I already saw a heavy and a sniper, assuming the prosthetic chick is lighter than the others with lack of parts of her body could make her the scout, the batshit crazy looking knife guy could be pyro.

    See?

    I'm not saying they are taking tf2 and running with it, their classes could be completely different, but just pointing out a specialization mechanic. Also, no main character was ever boldly pointed out, suggesting a swapping around mechanic.
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  8. #158
    am I an oldfag yet? Heathen's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by =sw=warlord View Post
    Also should i feel bad or happy that i think the ingame CGI for reach looks better than the pre-rendered CGI in the halowars cutscenes?
    it doesn't
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  9. #159
    Senior Member =sw=warlord's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Heathen View Post
    it doesn't
    i said i "think" and visual quality is purely subjective, but the reach trailer does have something the pre rendered stuff didn't, believ-ability, i really doubt a bunch of elites would stand in one spot while being shot at like in HW but in reach the spartan 3's seem calm like their getting ready for their mission.
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  10. #160
    am I an oldfag yet? Heathen's Avatar
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    Re: The Upcoming: Halo Reach


    That isn't subjective.

    Halo Wars looked way better.
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