
Originally Posted by
supersniper
There's one thing that i just dont get.
If prom was so amazing why was it canned. so what it was more than they could chew at the time, but if it really was all that great why wouldn't one of you who actually know what your doing, and know how the code works, (by looking i'm guessing it's in C#) and just make a presentable release. then wouldn't that just shut everybody up.
I know it's a map launcher, i know it's incomparable but what I was sayinb before was that it's something that is getting DONE. that is why people are making a big deal out of it, because they know it will get released, maybe not completed but released.
and that, my friends, is what builds excitement in the community.
I believe the project was written in C. The reason nobody has picked it up to make a presentable release is simply because the source was never released. If your asking why nobody ever started the same project from scratch, you might as well also ask why nobody in the community has coded a new game engine. It's just too big of a project to tackle, especially when 90% of the programmers in this community don't work together.
While e3pO's application is at it's core governed by about 3 lines of code:
Code:
Process proc = new Process();
proc.StartInfo.FileName = "G:\\Program Files\\Microsoft Games\\Halo Custom Edition\\guerilla.exe";
proc.Start();
Prometheus has thousands of lines.
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