Results 1 to 10 of 557

Thread: OpenSauce Halo CE SDK Update #2 (RC)

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #11
    Senior Member Rambo's Avatar
    Join Date
    Jun 2009
    Posts
    135

    Re: OpenSauce Halo CE SDK Update #2 (RC)

    It keeps doing it. Every time I add new commands via the XML code, under the current build of OS, it crashes Sapien when I try to compile a script with the new commands. The new four commands that come with OS work fine though.

    I need help with this, bad!

    Kornman00, if I add structure_lightmap_index and switch_lightmap to the XML and set it up properly, will it still crash OS if I compile with it in Sapien? How can we fix this so I can use the commands in a compiled script?

    All I want to do is read from the BSP section in the Project Yellow tag and pull a BSP and a Lightmap number from that list.

    For example, if on BSP 0 I have 64 Lightmaps as well as on BSP 1, I want to be able to say to the program, "OK check what BSP it's on from the BSP Sets and then switch the Lightmap to such-and-such Lightmap." That's it. I also want to switch BSP when necessary from the BSP Sets without affecting the main BSPs in the .scenario tag.

    My Day-Night system is going to have 128 Lightmaps spanning 2 BSPs in a BSP set type of setup in the project_yellow tag with more than 8 skies.

    HOW CAN WE DO THIS???

    Dwood, I need help with the XML part and if anyone at all is interested, I need a programmer for the DLL part, or someone that can explain to Chaos what to do so we can program it ourselves. Yes I understand the Lightmap code is RUDIMENTARY! I know that. But I want to finish it!
    Last edited by Rambo; January 8th, 2010 at 05:29 PM.

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •