Just got the GI issue in the mail. Your armour has a slot which is like a USB-port in the sense that it accepts a bunch of different pieces that give you a perk. You start off with a Sprint perk, but during a night op where you have to sneak, you get the chance to swap it out for a piece that lets you use Active Camouflage like the Arbiter in Halo 2. You can only carry one piece at a time, and they are all governed by a single recharging meter.
The new HUD pretty much combines the ODST HUD with a shield meter and a motion tracker. You only get plasma and frag grenades this time around, because Bungie decided that the other two types were redundant. The new motion tracker also tells you how high up the enemies are relative to your position, represented by a line above or below the dot (yay, they finally caught up to Battlezone, 12 years later!). I like it.
Now, I don't like many of the aesthetics of the new game, but the gameplay as described (large battles, support for up to 40 AI and 20 vehicles at a time, 'handheld cameras', etc.) sounds promising. The Covenant don't speak English anymore (YES!), and they said they've given a lot of focus on making them terrifying again. We'll see how well they pull that off.







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