Quote Originally Posted by sevlag View Post
so everyone except the big bulky one is an SIII (joge is his name right? well hes the only SII in the group)

you have a "loadout", think a single CoD perk, like sprinting for a brief while or arbiter style camo

new jackal like enemy called "skirmisher"...it looks ok, but its just a jackal with more health and no shield

the civilian vehicles look ok

oh and the assasination take downs look sweet

i'm waiting for the beta
Just got the GI issue in the mail. Your armour has a slot which is like a USB-port in the sense that it accepts a bunch of different pieces that give you a perk. You start off with a Sprint perk, but during a night op where you have to sneak, you get the chance to swap it out for a piece that lets you use Active Camouflage like the Arbiter in Halo 2. You can only carry one piece at a time, and they are all governed by a single recharging meter.

The new HUD pretty much combines the ODST HUD with a shield meter and a motion tracker. You only get plasma and frag grenades this time around, because Bungie decided that the other two types were redundant. The new motion tracker also tells you how high up the enemies are relative to your position, represented by a line above or below the dot (yay, they finally caught up to Battlezone, 12 years later!). I like it.

Now, I don't like many of the aesthetics of the new game, but the gameplay as described (large battles, support for up to 40 AI and 20 vehicles at a time, 'handheld cameras', etc.) sounds promising. The Covenant don't speak English anymore (YES!), and they said they've given a lot of focus on making them terrifying again. We'll see how well they pull that off.