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    Neanderthal Dwood's Avatar
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    Re: DSauce (Open Sauce)

    http://www.youtube.com/watch?v=eHcuiOFihhE

    Quote Originally Posted by FireScythe View Post
    With the speed problem, i'm assuming your incrementing menu_type during the render call? If so you need to either time it to only increment once every 0.5 seconds or so, or alternatively set it to only increment when the +/- key is first pressed but not when it is held down.
    I could do the first part but I'm not sure how I would implement the second part.

    Quote Originally Posted by FireScythe View Post
    A better way of determining if OS is present could do with being thought up too. Using the developer_mode makes dev only text pop up all over the place.
    Wait, it does? I haven't tried so idk. as for thinking up another way there are many ways one could do it rather easily. I thought of adding 1.0 to the f0 global and then detecting if the global changed or not, then have that as the boolean of sorts but with a float for one's global i could get 1.0333 or something like that on accident, so

    Quote Originally Posted by FireScythe View Post
    I'm not sure what the context is for using this but it seems to do what you described so good work .
    It's to add another layer of input for scripters to check for... say, boarding.... or.... adding more than 2 grenade types.
    Last edited by Dwood; January 25th, 2010 at 04:41 PM.
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