http://www.youtube.com/watch?v=eHcuiOFihhE
I could do the first part but I'm not sure how I would implement the second part.
Wait, it does? I haven't tried so idk. as for thinking up another way there are many ways one could do it rather easily. I thought of adding 1.0 to the f0 global and then detecting if the global changed or not, then have that as the boolean of sorts but with a float for one's global i could get 1.0333 or something like that on accident, so
It's to add another layer of input for scripters to check for... say, boarding.... or.... adding more than 2 grenade types.
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