
Originally Posted by
Gravemind
With the grenades, i meant adding more types, like how halo 3 has four types, what i meant about the globals is that in the grenades section (above rasterizer data) it only allows you to add 2 types.
Yeah more than 2 types of nades has been classified as NFWOS (not feasible without source) so that's probably not happening unless some kind of magical thing happens :P
With the 3rd part, im pretty sure its possible to get an objects XYZ positions, if i knew how to get the positions and add the console command i could do a function to get the distance between them, although like you said, the script functions with parametres need to work properly
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