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Thread: Halo: Reach Discussion

  1. #591
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: The Upcoming: Halo Reach

    I think it's the wrong way to go, but it won't detract from gameplay that much. Not worth crying over.

    Also, for you people complaining that the new "Marines" look generic sci-fi...well, they aren't Marines. They are Army. You'll see Marines fighting alongside them.

    Judging by those sounds, I know which gun I am going to be whoring. That sniper rifle just sounds so badass.
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  2. #592
    Rocket jump! Lateksi's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Warsaw View Post
    That sniper rifle just sounds so badass.
    I know, like the first time I shot AWP in CSS (it's only ok now). Too bad you can't shoot limbs off or blow off the whole player in Halo
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  3. #593
    Glorious Beacon of Light Disaster's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Lateksi View Post
    I know, like the first time I shot AWP in CSS (it's only ok now). Too bad you can't shoot limbs off or blow off the whole player in Halo
    They honestly need to add gore in Reach.
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  4. #594

    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Kornman00 View Post
    I don't see why they wouldn't got back to ye ol' 4x of each grenade of Halo 1
    Cause grenade spam in multiplayer is annoying as shit?

    I always thought it should have been 4x each in campaign and 2x in MP.
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  5. #595
    Glorious Beacon of Light Disaster's Avatar
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    Re: The Upcoming: Halo Reach

    I think they should slow down the grenade throw a bit and make it so you can't throw them quite as far.
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  6. #596

    Re: The Upcoming: Halo Reach

    They did that and everyone hated it, it was called Halo 2.
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  7. #597
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: The Upcoming: Halo Reach

    Besides, a Spartan should be able to chuck a grenade like a baseball. As for grenade spamming in multiplayer, it's not that bad as long as they aren't infinite. Plasmas are terrible against infantry unless you can stick them, and the frags require precise timing to nab a vehicle. The only people who bemoan grenades in my experience are those who whore vehicles...

    Also, I too think they should add gore in Halo: Reach. If this is going to be their most realistic one yet, let's not skimp on the details.
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  8. #598
    and Masterz1337 too! Advancebo's Avatar
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    Re: The Upcoming: Halo Reach

    The flood has gore.
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  9. #599
    IV Good_Apollo's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Pooky View Post
    Cause grenade spam in multiplayer is annoying as shit?

    I always thought it should have been 4x each in campaign and 2x in MP.
    I wouldn't necessarily disagree with you but I don't think 4 is that bad. Grenades were a fundamental part of Halo Multiplayer, using them+your guns+WELL TIMED melees were the triad of perfection. Bungie forgot about this for Halo 2 and 3. Hopefully they bring it back for Reach, though I don't hold much hope for it anyway.
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  10. #600
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: The Upcoming: Halo Reach

    It's the melee lunge. As long as that remains in Halo, the triad is reduced to a duo of either spray+grenade or spray+melee.
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