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Thread: Open Sauce and first person animations

  1. #21
    Neanderthal Dwood's Avatar
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    Re: Open Sauce and first person animations

    If someone made it possible to make SP maps effectively I'd consider purchasing tbqh. (h2v that is)

    Someone, quick, make it possible to use any resolution of bitmaps for ui.
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  2. #22
    HA10 Limited's Avatar
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    Re: Open Sauce and first person animations

    Quote Originally Posted by Dwood View Post
    If someone made it possible to make SP maps effectively I'd consider purchasing tbqh. (h2v that is)

    Someone, quick, make it possible to use any resolution of bitmaps for ui.
    dear oh dear.

    Fantastic work as always CV!
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  3. #23
    Senior Member bobsam's Avatar
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    Re: Open Sauce and first person animations

    Now you need to find out how to make it so when you look up your gun gets closer to your face, and when you look down it gets farther away from your face. Also when you zoom in the ammo counter moves down into the the left middle of the scope like in Halo 3. That's all I can think of, at the moment.
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  4. #24

    Re: Open Sauce and first person animations

    How about seperate ready animations for when you first ready the gun, then ready it a second time so you're not chambering rounds over and over
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  5. #25
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    Re: Open Sauce and first person animations

    Hey, uh how do i get open sauce to work correctly? I'm really sorry for being a N00b, but someone help me get open sauce to work.
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  6. #26
    Sarcastic Bitch
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    Re: Open Sauce and first person animations

    Quote Originally Posted by Arlioz View Post
    Hey, uh how do i get open sauce to work correctly? I'm really sorry for being a N00b, but someone help me get open sauce to work.
    Don't clutter up this thread with posts asking for help with OS. Post in this thread instead. Though, something tells me that you don't have enough experience to develop something using OS.
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  7. #27

    Re: Open Sauce and first person animations

    Quote Originally Posted by t3h m00kz View Post
    How about seperate ready animations for when you first ready the gun, then ready it a second time so you're not chambering rounds over and over
    This isn't a suggestion thread. diy.
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  8. #28

    Re: Open Sauce and first person animations

    Too lazy; busy with overtime; lacking programming skills.
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  9. #29
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Open Sauce and first person animations

    Didn't Ifafudafi have permutations with his Plasma Rifle? I could have sworn his melee was two different kinds.
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  10. #30

    Re: Open Sauce and first person animations

    Quote Originally Posted by DarkHalo003 View Post
    Didn't Ifafudafi have permutations with his Plasma Rifle? I could have sworn his melee was two different kinds.
    Not possible unless he edited the memory.
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