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Thread: Quick-Crit 2010

  1. #311
    Splendid! ExAm's Avatar
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    Re: Quick-Crit 2010

    Quote Originally Posted by rossmum View Post
    Looks better, although just to improve it even more you might want to try and round off the front of the hood so it's nearly circular and let it transition back into a chamfered rectangle towards the back.
    I think that comes down to a matter of opinion. I like it the way it is.

  2. #312
    chilango Con's Avatar
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    Re: Quick-Crit 2010

    I was about to say the same too. I like how it is now.

  3. #313
    GLORY TO ARSTOTZKA rossmum's Avatar
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    Re: Quick-Crit 2010

    I dunno... I think that one level further in terms of softening its shape out would be a big improvement, but it's not my call to make.

  4. #314
    ლ(-_-ლ) Reaper Man's Avatar
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    Re: Quick-Crit 2010

    Quote Originally Posted by MrBig View Post
    is that in-engine?
    still wip: http://derekdennison.codebrainshideout.net/
    Looks really tacky, everything is huge, even on my 1920x1080 display, just imagine what it looks like for somebody on a laptop screen ~1280x800

    Too much text. What's with the 2008 2009 2010?

    Also, disable the flip in the Zen Flash Gallery.

    You don't need your name to appear twice (sidebar, logo).

  5. #315
    walk the platypus Cagerrin's Avatar
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    Re: Quick-Crit 2010

    Quote Originally Posted by rossmum View Post
    I dunno... I think that one level further in terms of softening its shape out would be a big improvement, but it's not my call to make.
    I'll fiddle with it a bit, but given how the original is modelled I'm fairly sure it wasn't intended to be a half-circle so idk. I'll see how it looks. Can always make a completely different scope later anyhow.

  6. #316
    ._. Spartan094's Avatar
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    Re: Quick-Crit 2010

    Some of you know that if you checked halomaps I been working on shadering the h3r spartans over then my old h3b spartans, and since halomaps has not generated any worthwhile crit (except for higuy and a few others)

    Refrain from criting on the shit ghost shaders which are TERRIBLE.




    The EOD's tusks, I know it should be white.
    The Mark V visor to bright and EOD visor to dark.
    And also the blur on the EOD helmet is not my fault.

    Other then that crit it please and dont say "stop ripping" this and that. It's for fun as I said before.

  7. #317

    Re: Quick-Crit 2010

    i still dont like the cubemap

  8. #318
    ._. Spartan094's Avatar
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    Re: Quick-Crit 2010

    Which cubemap? The visor? Or the armor.

  9. #319

    Re: Quick-Crit 2010

    The armour, granted i dont know what its "supposed" to look like, but i just feel there is something really wrong there.
    Is there a detail map? does it actually show detail or are you using that slot for fake bumps?

  10. #320
    ._. Spartan094's Avatar
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    Re: Quick-Crit 2010

    Quote Originally Posted by Maniac View Post
    The armour, granted i dont know what its "supposed" to look like, but i just feel there is something really wrong there.
    Is there a detail map? does it actually show detail or are you using that slot for fake bumps?
    Mehhhh the armor is ok. It's better then most others. Also I am still playing around with the fake bump thing. I don't think I even need it anymore since I just took it off to see how it would look like.




    It looks more dull now with abit of shine. I kinda like it.

    wait wait higuy pointed out its plastic, as always back to fixing
    Last edited by Spartan094; March 2nd, 2010 at 06:57 PM.

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