That's not my worry. It's the fluidity of the animations. If they can pull off a good enough transition from mid-assassination to the attacker (or target, even) dying mid-way, then I'm fine with it. But since it involves animating two players through the process, my first thought is that it'd be pretty jerky.


 
			
			 
			 Originally Posted by ExAm
 Originally Posted by ExAm
					
 
				
				
				
					
 
			 
			 
			 
			 
			 
			
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