
Originally Posted by
Limited
The gameflags are definitely in memory. Perhaps you are looking at the wrong address?
I'm not memory hacking here, I'm simply querying the server. Let me show you the results.
Code:
GameQuery Data:
Array
(
[host_string] => 8.6.76.127:2302
[server_info] => Array
(
[hostname] => ! =CE= [CombatExpertsClan.com] Extinction || (^_^) ||
[gamever] => 01.00.09.0620
[hostport] =>
[maxplayers] => 16
[password] => 0
[mapname] => extinction
[dedicated] => 1
[gamemode] => openplaying
[game_classic] => 0
[numplayers] => 12
[gametype] => Slayer
[teamplay] => 1
[gamevariant] => POQbum_Slayer
[fraglimit] => 75
[player_flags] => 1499840516,1090
[game_flags] => 26
)
[player_info] => Array
(
[0] => Array
(
[player_] => FRDM~Yakob
[score_] => 0
[ping_] =>
[team_] => 0
)
[1] => Array
(
[player_] => halojb1
[score_] => 0
[ping_] =>
[team_] => 0
)
[2] => Array
(
[player_] => Senator
[score_] => 2
[ping_] =>
[team_] => 0
)
[3] => Array
(
[player_] => Droid
[score_] => 0
[ping_] =>
[team_] => 1
)
[4] => Array
(
[player_] => WileECoyote
[score_] => 8
[ping_] =>
[team_] => 0
)
[5] => Array
(
[player_] => Prototype
[score_] => 14
[ping_] =>
[team_] => 1
)
[6] => Array
(
[player_] => rush
[score_] => 5
[ping_] =>
[team_] => 0
)
[7] => Array
(
[player_] => DrkOne
[score_] => 0
[ping_] =>
[team_] => 1
)
[8] => Array
(
[player_] => [Mod] King
[score_] => 7
[ping_] =>
[team_] => 1
)
[9] => Array
(
[player_] => Viper
[score_] => 0
[ping_] =>
[team_] => 1
)
[10] => Array
(
[player_] => =SCC=Badboy
[score_] => 0
[ping_] =>
[team_] => 0
)
[11] => Array
(
[player_] => Chobo101
[score_] => 5
[ping_] =>
[team_] => 1
)
)
[team_info] => Array
(
)
)
I am trying to figure out what
[player_flags] => 1499840516,1090
[game_flags] => 26
means, and how to parse it.
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