Don't know if you guys have seen this yet or not. But here's an article talking about the upcoming beta and beta maps.
http://xbox360.ign.com/articles/108/1082381p1.html
Typically the average range of a shotgun is around 40-50 yards. For some odd reason or another video game developers (and some other misinformed individuals) seem to get the idea that shotguns are only effective for a good 5 feet. That really annoys me because that's completely and totally wrong.
Last edited by TeeKup; April 8th, 2010 at 02:24 PM.
It's worse when Video games attempt to be even moderately realistic, and then use the "we're not realistic" excuse when they get it completely wrong. The fact that the game is close combat for most of the time is extremely unrealistic, and any attempts at being realistic are ludicrous. Not that what I'm saying matters.
Either way, thanks for reminding me of something when I get my tagset ready for my next project Teekup.
Last edited by Dwood; April 8th, 2010 at 03:34 PM.
Agreeing with the three above posts. My question to the "powerful weapons have limits" thing though: Couldn't the shotgun just be a rare item like the rockets/stuff like that? Sure, it may not feel right after 10+ years of the shotgun being ranked with the normal stuff, but still.
Then again, like Dwood said, they can just admit that their game is unrealistic and be done with this stupid industry-ruining "HURR REALISTIC" idea and finally have a reason to be creative again.
Don't mean to get offtopic, but Just Cause 2 seems to acknowledge that 40-50 yards. The damn AI EATS my fucking health with shotguns, even when far away. Makes me want to cry
Also, if they wanted they could just as easily write off saying that some kind of round was used which gives it more instant UMPH! but at the sacrifice of range. That and they said that in previous games (or was it just Halo2 or 3?) the projectiles sometimes went outside the reticule? Something which DOESN'T happen in Reach.
In the end: artistic liberties.
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