Quote Originally Posted by FireScythe View Post
But the methods for getting the directx texture created and destroyed is still needed. I'm looking for it but its not my forte.
Glad I could help. As for the functions that create/destroy the textures, perhaps korn can give you a hand with that one. I watched a few of the functions when i loaded/unloaded the map and had a few candidates, but I really know close to nothing about the rendering side of the engine, so it's hard for me to reverse engineer something like this.