I was thinking, would it be possible to make armor abilities work via some scripting and tag editing?
So far I have come to the conclusion it may be, but my knowledge on some things is limited, so I figured I would ask here and see if anyone else had some ideas before I bother trying to pursue it. What I have decided I would like to do, is either randomize the armor ability somehow, and have a script detect it, and then have the flashlight used as the "armor ability" button. What I don't quite have figured out is how I would make different effects happen; making one person do armor lock or active camouflage is one thing, but that would likely be for one biped only and that would be the end of the variety there. What I am mainly wondering is if it is possible to have it use more than one armor ability in a biped, kinda like permutations in a sense. (Question is, could the script detect the armor ability being used, as well as having multiple variations of armor abilities, and knowing which variant was equipped?)
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