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Thread: Halo: Reach Discussion

  1. #1931
    HA10 Limited's Avatar
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    Re: The Upcoming: Halo Reach

    Okay invasion slayer is fucking awesome, regular sucks balls though.
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  2. #1932
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: The Upcoming: Halo Reach

    It's almost like Halo is trying too hard to be UT or Tribes.
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  3. #1933
    For Gnomejas sevlag's Avatar
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    Re: The Upcoming: Halo Reach

    anyone up for invasion? so far I like it
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  4. #1934
    A V A L O N TeeKup's Avatar
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    Re: The Upcoming: Halo Reach

    Invasion Slayer is ANNOYING as hell when the other team is coordinated and all your allies want to do is kill things instead of getting objectives. 2 games in a row all my allies were running around like headless chickens, I saw an ally trying to snipe an elite with the DMR for 5 goddamn minutes before I TK'd the idiot. Honestly I prefer regular invasion when the Defenders aren't MLG idiots and the game can go somewhere. As for Slayer, I like it when both teams are organized and work well, not why I just stated about the idiots.

    Slayer also tends to bug me when I randomly die from half-way cross the map by some idiot with a DMR, but thats mostly player behavior. Slayer also needs to work on where it spawns you in conjunction with the objective. I don't like trekking the entire damn map only to have a scorpion in my face.
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  5. #1935
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: The Upcoming: Halo Reach

    To be fair, the DMR is supposed to be used half-way across the map...that player is using it properly.
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  6. #1936
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: The Upcoming: Halo Reach

    Quote Originally Posted by Warsaw View Post
    To be fair, the DMR is supposed to be used half-way across the map...that player is using it properly.
    Using the weapon correctly, yes. Doing the right thing, no.

    Also, played a game and I like the concept behind it very much. Though I refuse to play without a buddy.
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  7. #1937
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: The Upcoming: Halo Reach

    I have yet to play Invasion at all, and will probably do so tonight, but if part of the objective includes preventing the enemy from achieving his, how is it not doing the right thing assuming he's effective at it?
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  8. #1938
    Senior Member Malloy's Avatar
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    Re: The Upcoming: Halo Reach

    bug: says 'flag' dropped when the 'data core' is dropped :\
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  9. #1939
    Senior Member =sw=warlord's Avatar
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    Re: The Upcoming: Halo Reach

    My impressions so far?
    Other than some spawn issue's I've had I'm actually enjoying this beta a lot.
    Reminds me of playing Halo CE at a afterschool social club I went to when it came out.
    The health system I quite like, I'm not seeing any of these grenade spam issues people are complaining about.
    Halo was always about Guns, grenades, Melee and that is how it should remain, You start off with 2 grenades and if you are lucky you will get 2 kills with them which isn't really something to be raging about.
    More often than not I get kills by assassinations or the magnum.

    I noticed they've decreased the shots fired by the Spartan laser down to 4 shot's which took me by surprise a little, for a day or so I avoided the pistol but at one point I was forced to use it and realised just how decent it was in close range.
    My current opinion is this is what Halo 2 should have been like, same with Halo 3.
    I can see myself playing invasion an awful lot if they fix the spawn issues, I was spawning in the middle of no cover as a elite and being picked off until I used the load out with the evade ability.
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  10. #1940
    swisha...swisha...swisha Darqeness's Avatar
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    Re: The Upcoming: Halo Reach

    Is it just me, or does the UNSC announcer in Invasion sound a hell of a lot like Colonel Campbell from Metal Gear Solid?
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