Thanks, and yeah when I find time I'll fix the errors, this is just for a little side project that I'm rushing.
Edit: Ok it still wont compile my BSP.
The error says "couldn't allocate subclusters," and I'm guessing its because I have to many polygons and no portals.
The map is + 70, 000 polys, but that's only because I put a bunch of tree's into the bsp instead of adding them as scenery.
Guess I'll try adding portals in and if there's still to many polygons for a bsp I'll add them in as scenery.
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