Update:
The graph view has been reworked to use less resources and be more flexible with the new orthogonal 3D viewing. You can now view the graph from any angle to help you build it in those tricky vertical maps like Boarding Action. I'm replacing the scroll bars with a not yet implemented click and drag panning. The app also crouches along crouch links and repeatedly jumps while following jump links. Moreover, it jumps when its velocity drops below a threshold while following a path, meaning there's an obstacle there like a vehicle. You can pretty much clear any vehicle by mashing jump and moving towards it.
edit:
(I know, still gotta fix the "you" direction line)
BTW, I still need help with http://www.modacity.net/forums/showt...l=1#post537923
Is a code cave the only way to do it? They're pretty complicated so it'll take some time to learn it first.








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