well speed and jump height is increased :|
that aside I watched the FF video on Bnet and the brutes have an odd drop pod
the air strike weapon concerns me, since if its in match making how BADLY will it affect games
If I had to design the way it works, I'd set the number of enemies every wave proportional to the number of active players. Hence, if three out of four players quit mid-wave, that last person might have a bit of difficulty clearing them, but by the time the next wave came around, the number of enemies would drop accordingly.
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