Page 22 of 25 FirstFirst ... 12 20 21 22 23 24 ... LastLast
Results 211 to 220 of 250

Thread: OpenSauce Post Processing

  1. #211
    Conversation Terrorist Pyong Kawaguchi's Avatar
    Join Date
    May 2007
    Location
    East Usa
    Posts
    3,905

    Re: OpenSauce Post Processing

    I tried it, and I can't tell if motion blur does anything.
    Reply With Quote

  2. #212
    Senior Member FireScythe's Avatar
    Join Date
    Sep 2006
    Location
    UK, England
    Posts
    321

    Re: OpenSauce Post Processing

    Set pp_motion_blur_amount to something silly, like 100.
    Reply With Quote

  3. #213
    Conversation Terrorist Pyong Kawaguchi's Avatar
    Join Date
    May 2007
    Location
    East Usa
    Posts
    3,905
    alright.

    It works, but looks weird, lol.
    Reply With Quote

  4. #214
    a bit of the old in-out Roostervier's Avatar
    Join Date
    Jan 2007
    Posts
    3,379

    Re: OpenSauce Post Processing

    tried the fix and it worked. the new motionblur does look funny compared to the old, but now i can run at 1440x900 and get ~200 fps as opposed to ~27fps with the older version. i found that setting pp_motion_blur_amount to 5 looked best to me.
    Reply With Quote

  5. #215

    Re: OpenSauce Post Processing

    Works on my 4870 as well.


    Looking at that code made we want to mess around with it and see what I can do... or maybe it's just this test I need to study for...
    Reply With Quote

  6. #216
    chilango Con's Avatar
    Join Date
    Aug 2006
    Location
    Victoria, BC, Canada
    Posts
    8,397

    Re: OpenSauce Post Processing

    bump
    Would it be possible to get the old OS menus like FOV/HUD scaling back in the new version?
    Reply With Quote

  7. #217
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
    Join Date
    Aug 2006
    Posts
    4,193

    Re: OpenSauce Post Processing

    Well, this is now fully integrated into OpenSauce, so I am going to assume that those options are back.
    Reply With Quote

  8. #218
    Senior Membe Syuusuke's Avatar
    Join Date
    Sep 2006
    Location
    Location
    Posts
    3,868

    Re: OpenSauce Post Processing

    Oh god I remember this thing.

    Gave me low FPS =(
    Reply With Quote

  9. #219
    nnh Ifafudafi's Avatar
    Join Date
    Jun 2007
    Location
    Stalker joke goes here
    Posts
    1,374

    Re: OpenSauce Post Processing

    So I finally decided to give this thing a try and for the most part it's awesome but Elites (and only Elites) have the motion blur applied to them at all times, whether they're moving or not. Is that something on my end
    Reply With Quote

  10. #220
    Neanderthal Dwood's Avatar
    Join Date
    Sep 2008
    Location
    Wouldn't u like to know?
    Posts
    4,189

    Re: OpenSauce Post Processing

    Quote Originally Posted by Ifafudafi View Post
    So I finally decided to give this thing a try and for the most part it's awesome but Elites (and only Elites) have the motion blur applied to them at all times, whether they're moving or not. Is that something on my end
    No it's on everyone's end. The Moblur is kind of picky on what units it uses it on etc.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 2 users browsing this thread. (0 members and 2 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •