Am I supposed to be able to hear your voice?
Just going to add that I always liked the original PR firing sound better than the one introduced in Halo 2. The original sound had a sort of meaty, heavy feel that just sounds deadlier than the Halo 2 "pew pew" (though at least it wasn't as bad as the one in Halo 3).
There are two reasons for my choice, really: H1's PR sound was literally the exact same sound used by the Plasma Pistol. The different sounds not only differentiate the guns from an aesthetic standpoint, but they also serve to let the player know what's being fired at him as quickly as possible.
Besides, I always thought the PP's sound was more pew pew than the H2 PR, but that's probably just personal taste
shameless bump
a10 is now in the Release section; I'm saying that here because the Release section is tucked neatly away into a corner that nobody seems to look at (especially the people who approve the threads.)
I'd prefer if you guys put discussion of the individual release there and kept general stuff here, but that's assuming anyone posts about it in the first place.
Not sure when a30 will be out, as that'll be quite a big leap, but most of the hard stuff is already in place (I just need to find a model/animation set for the BR, spice up the Impaler's effects, and update some encounters.) I'll also want feedback from a10 so the next release date depends on how many people give me said feedback, which depends on how many people download it, so tell everyone you know
Downloaded, enjoying it so far.
A few things are bugging me, though. BR timing seems off, like it's just ever so slightly too long a delay between shots. Impaler sound really doesn't work, needs to be more, I dunno, visceral like the needler sound.
CMT FP hands are just... ugly. Particularly the hands, the thumb ends up distorted on pretty much every gun.
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