Quote Originally Posted by Kornman00 View Post
Entertaining and nostalgic?

Alpha was so simple it was fun, which is great for jumping in and out of games just to kill some time. It also had specific points where you'd get some heated battles as the game played out. It fit CE because the engine itself was simple too. I don't think a respectable recreation could be made in forge world TBH. Sure you could "Reach" it but then it wouldn't be Alpha and I still don't think you'd get the same feeling as before. Just like every game sequel I've ever played, it's always a different experience and most typically, not as entertaining as the first/one before.
Eh, I've never made it any secret that I didn't really care for those maps, but that's more because long range pistol-strafing combat was never really my thing. I prefer the maps like Fissure Fall and The Narrows (the CE one by Peter Sakievich, not the shit-tastic Halo 3 one) that focused on more on CQB and smart movement. Damnation is and always will be my favorite stock Halo 1 map.