Quote Originally Posted by p0lar_bear View Post
The more and more I play this in standard matchmaking, the more and more it's starting to feel like previous iterations. That is, all everyone ever wants to play is Slayer DMRs; it's still strafing BR-wanking... plus sprint! Oh and don't forget the one person that keeps a mental alarm clock set on the rocket spawn.
would you expect anything less from a multiplayer FPS?

Quake's even crazier about timing spawns, shit spawns in like 20 seconds