Complaining about poor game design choices and inconsistencies with the difficulty levels compared to previous games sounds like fair criticism to me.
I didn't know you were the authority on this sort of thing. Forgive me.
So if I don't want to be killed at full shields and health by a melee attack, I should play on easy? Great advice.
The fact that I have alternatives doesn't make a weapon suddenly not bad, especially when it's a spawn weapon and otherwise prominently featured in the game. Magnums in Halo 2 were absolutely useless and ill-conceived and I avoided them just fine, but they were still absolutely useless and ill-conceived.
Come on. No one's expecting Bungie to go patch campaign and make everything better, or think that Bungie owes us more than just the continued functionality of the game.
EDIT: And the HBO forums are full of complaints, too. Lots of love, but also lots of criticism/ So it's not just a handful of old-time, disgruntled CE players on a failed Halo 2 Vista fansite.
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