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Thread: Halo: Reach Discussion

  1. #3791
    Entity Zero PlasbianX's Avatar
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    Re: Halo: Reach Discussion

    Friends and I bought an HD PVR yesterday. Working on recording some ingame footage and making a little video. Got some epic kills already lol. Like my friend rushed a guy and assassinated him, had a guy behind him about to assassinate him, and he fucking jumps backwards over the other guy and assassinates him for the double kill assassination lol. That, and I got a kill on the cage where I threw a grenade that hit the sniper onto the lift on The Cage, I caught it, and sniped a guy who was on the lift chasing the sniper xD
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  2. #3792
    Kill all sons-a-bitches Ellis's Avatar
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    Re: Halo: Reach Discussion

    http://www.bungie.net/Stats/Reach/Fi...r=Zack%20Ronin

    So I rendered this, first one I did. I didn't know SD was such a lousy quality. All future renders will be in HD. Still I'm happy with how I cut the clip. Enjoy :P And I still love this game today.
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  3. #3793
    HA10 Limited's Avatar
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    Re: Halo: Reach Discussion

    Hmm, I just thought, perhaps the level cap is partly to do with CoD release date. Like a week before it gets released, Bungie will lift the cap at an attempt to get back some people that are on the fence :O

    Would be interesting if cap was lifted around CoD release date
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  4. #3794

    Re: Halo: Reach Discussion

    Quote Originally Posted by DarkHalo003 View Post
    Shut up. You're acting like a complete ars. By your logic, no matter what choice Bungie makes, I'll agree because I agree with many things in Reach's design because I find the game fun.
    No, I just think you have no idea what you're talking about half the time.

    Quote Originally Posted by t3h m00kz View Post
    As far as mechanics... the sniper in Halo 1 had so much more auto-aim than in any other Halo game. the 2X scope made it easier to hit targets from mid-range, and the range was much further. faster rate of fire, no kickback.
    Speaking of.


    The thing with sniping in Halo 1 is that the player hitboxes were considerably smaller than any of the more recent games. Bullet magnetism is an entirely different factor from autoaim, and I should add that the Halo 1 sniper had dramatically less range than the Reach sniper. You can snipe people all the way across Forge World with the Reach sniper, you'd never be able to do that in Halo 1.

    Quote Originally Posted by t3h m00kz View Post
    Oh, and you didn't zoom out when you got shot.
    Of course you zoomed out when you got shot, are you serious?
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  5. #3795
    halord Futzy's Avatar
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    Re: Halo: Reach Discussion

    Oh good they made the sniper zoom out when you press y and don't have a secondary weapon. That's the only way I zoom out and it alway tripped me up in Halo 3 since the snipers gametype didnt have a secondary.
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  6. #3796
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by MrBig View Post
    Yep, I used that in my Legendary solo run. Fun was had.
    In the Legendary commentary they said it was their goal to make every vehicle you could see drivable. The couple of trucks in the courtyard of Winter Contingency were the only exception.
    On Winter Contingency, I used that Pseudo-hog to run over all of the Ultras and Elites where you have to defend the LZ and survivors. It makes the job so much easier.

    @Pooky: Why? Just because you happen to die half of the time from some things and ragepost half of your posts doesn't mean it's a gameplay flaw. A gameplay flaw is when frag grenades kill you in one throw and having a starting weapon can rule the entire game. As cool as the DMR is, I would much prefer AR starts thank you very much.
    Last edited by DarkHalo003; October 10th, 2010 at 06:56 PM.
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  7. #3797
    halord Futzy's Avatar
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    Re: Halo: Reach Discussion

    http://www.youtube.com/watch?v=3MqPM7ynqFo
    This might help some of you out on your legendary run of poa
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  8. #3798
    Kid in the Hall Kornman00's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by Limited View Post
    Hmm, I just thought, perhaps the level cap is partly to do with CoD release date. Like a week before it gets released, Bungie will lift the cap at an attempt to get back some people that are on the fence :O

    Would be interesting if cap was lifted around CoD release date
    If that's the reason, I can live with it. Mainly because I don't give a handful of flying rats and their asses about CoD . Also, it might have been MS to nudge Bungie into doing that...most of them are moving on after all.
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  9. #3799
    A V A L O N TeeKup's Avatar
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    Re: Halo: Reach Discussion

    Quote Originally Posted by Ellis View Post
    http://www.bungie.net/Stats/Reach/Fi...r=Zack%20Ronin

    So I rendered this, first one I did. I didn't know SD was such a lousy quality. All future renders will be in HD. Still I'm happy with how I cut the clip. Enjoy :P And I still love this game today.
    Evade is a Wraiths worst nightmare. I use tanks... A LOT. It's the people using Evade on me I tend to get pissed at. Especially when they rush over to my side of the map with a revenant and board me instantly either because I missed my shot because I fucked up or because I'm not paying good enough attention. Let me at least get like 5 kills in before you start the douche baggery.

    REALLY urks me. >_____>
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  10. #3800
    Kill all sons-a-bitches Ellis's Avatar
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    Re: Halo: Reach Discussion

    Evade is definitely win. Its a million times better than Sprint that's for sure, and I love using it on Wraiths. Sorry man but those guys stole both Wraiths and were spawn camping, and I kept telling my team to handle the problem. They couldn't. Hence the title If You Want Something Done Right... :P And for the record those two guys -were- on spree's as you can see, I got two kill joys, and then went on a spree on my own with the second kill :P
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