Vehicles:
Ghost x6
Banshee x4
Shade Turret x4
Weapons:
AR: x2
Magnum x4
Sniper x7
Plasma Repeater x2
Shotgun x5
Needler x2
Fuel Rod Gun x2
Rocket Launcher x2
Equipment and Powerups:
Healthpacks x5
Overshield x4
Active Camo x1
Frag Grenade x2
Plasma Grenade x8
Pros:
-There are no “hiding spots” in the map.
-All of the weapons and vehicles have the same clip/spawn time as they did in Halo 1.
-The map is to scale with Halo 1.
Cons:
-Elites were unable to go through teleporters, so teleporter frames had to be removed.
-Catwalks are slightly shorter.*
-The level isn’t surrounded by a canyon.*
-There are only 8 railings on the map.*
-The middle of the bridge isn’t elevated on both sides.*
* = Due to problems with the budget and not having enough items/money.
The map went through lots of playtesting, including players trying to “break” the map. I received help with someone on the spawn points, and got the idea of using $10 flat rocks instead of the $50 decorative covers.
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