
Originally Posted by
t3h m00kz
halo PC still had auto aim, even with the leading. your cone of auto-aim still persists. you're not leading your shots themselves as much as you are your cone of effectiveness. Xbox LAN had lag too (roughly 20 ms, enough to be noticeable), and required leading. I was playing splitscreen...are you saying that the netcode affects the game run on a single console as well? Play Xbox Connect and you'll see what I'm talking about. It wasn't because of the game mechanics as much as it was a side effect of poor networking on Bungie's part. the only reason you had to lead was because of the stupid half-assed netcode.
As far as mechanics... the sniper in Halo 1 had so much more auto-aim than in any other Halo game. the 2X scope made it easier to hit targets from mid-range, and the range was much further. faster rate of fire, no kickback. Oh, and you didn't zoom out when you got shot. wat. Just played the game yesterday; I zoomed out when I got shot. That's been a staple of the game since the beginning...probably a glitch in your system. they changed it to a 5X scope and gave it kickback for balance because it tightens the auto-aim cone and makes it less of a spammable mid-range weapon and more of a long-range "I have to pace my shots to be accurate" weapon. I can't remember whether it was PC or XBOX, but one of the Halo 1 sniper rifles has 5x/10x instead of 2x/8x.
The sniper does NOT dominate matches. You can hold back snipers with the DMR, since it unscopes them when they're hit. all you have to do is use some team tactics to close the gap and they're fucked. there's always a way to counter a sniper.I have yet to be effectively countered while using a sniper short of getting mobbed by half of the enemy team or shot with a rocket...hardly efficient or readily available counters in my opinion.
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